Wednesday, 09 October 2024
News with tag Game Developers  RSS
Here Is How inFAMOUS: Second Son Looks With and Without its Advanced Lighting and Reflection Effects

Added: 03.04.2014 6:15 | 6 views | 0 comments


inFAMOUS: Second Son looks absolutely stunning, and it owes part of its beauty to its advanced lighting and reflection effects. At the Game Developers Conference Lead Engine Programmer Adrian Bentley showcased a few pictures of the game with and without some of those effects.

From: n4g.com

How inFAMOUS: Second Son Used the PS4s 8 (4.5) GB of RAM, CPU and GPU Compute to Make our Jaws Drop

Added: 03.04.2014 5:14 | 6 views | 0 comments


inFAMOUS: Second Son is definitely one of the most visually impressive games available now on a new generation system, and at the Game Developers Conference Lead Engine Programmer Adrian Bentley Explained the ins and outs of its engine and how the resources of the PS4 were used for the game.

From: n4g.com

Game Developers Arent Ambitious Anymore

Added: 01.04.2014 4:15 | 6 views | 0 comments


Theres a trend in the gaming industry of late. Whenever a developer starts talking excitedly about this amazing new game theyre working on for the PS4 or Xbox One they talk about the possibilities that next-gen tech opens up for them and how much more they can innovate now. However, it's all being done in a safe, homogenous way with few to none taking risks or having any inkling of ambition.

From: n4g.com

Batman: Arkham Origins Deformable Snow Tech Could Be Used for Mud and Sand and Be Persistent

Added: 31.03.2014 4:15 | 8 views | 0 comments


One of the most interesting elements of the graphics of Batman: Arkham Origins is the deformable snow technology that added a layer of realism to the white curtain covering Gotham City. Warner Bros. Games Montréal Lead Rendering Programmer Colin Barré-Brisebois held a panel at the Game Developers Conference showcasing the tech, and the presentation also included some interesting perspectives for the future.

From: n4g.com

Microsoft Gives Update on Minecraft for Xbox One

Added: 28.03.2014 17:03 | 4 views | 0 comments


Microsoft Game Studios Vice President Phil Spencer told IGN that Minecraft for Xbox One is "really close" to being ready for release during a conversation during the Game Developers Conference in San Francisco last week.

From: feeds.ign.com

News: More than 1,000 developers now licensed to self-publish on PlayStation platforms

Added: 28.03.2014 16:34 | 2 views | 0 comments


Indie devs flock to PS4.

"Recently we reached a significant milestone with more than 1,000 developers licensed globally to self-publish on our platforms," announced Adam Boyes, VP developer and publisher relations.

"A year ago at the Game Developers Conference, we kicked our support for independent developers into high-gear. Since then, we continued to partner with some of the world’s best and brightest independent developers committed to bringing their titles – some of the most creative and innovative games I’ve seen – to PlayStation platforms."

Boyes pointed to already released...



From: www.videogamer.com


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